notes that Redding joined Ubisoft Montreal in 2004 to work on Far Cry: Instincts, and was the narrative designer for Far Cry 2. He joined the Splinter Cell team in 2009.
Warner Bros. Games Montreal has also worked on the Batman: Arkham City Armoured Edition for Wii U and Lego: Legends of Chima Online.
It is unknown what project Redding is working on, but the move suggests the studio could be gearing up for a major new title.
One of the most interesting elements of the graphics of Batman: Arkham Origins is the deformable snow technology that added a layer of realism to the white curtain covering Gotham City.
Warner Bros. Games Montréal Lead Rendering Programmer Colin Barré-Brisebois held a panel at the Game Developers Conference showcasing the tech, and the presentation also included some interesting perspectives for the future.
Remember how empty Gotham City looked in Arkham Origins and Arkham City? That's because other than criminals, there were hardly any people in the virtual metropolis. It might happen again in Batman: Arkham Knight. Here's why.
gamrReview's Jake Weston: "I look forward heavily to Batman: Arkham Knight, as this whole series so far has been excellent, but Batman: Arkham Origins will always hold a special place in my heart, and in my view, will likely remain the best Batman game."